38
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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/gnen2

Latest score list for #gnen2

gu
guest sekunti sitten
12'51''
an
anonymous 6 minuuttia sitten
6'7''
an
anonymous 7 minuuttia sitten
15'51''
gu
guest 19 minuuttia sitten
18'13''
ou
outsource 59 minuuttia sitten
5'58''
an
anonymous tunti sitten
8'25''
an
anonymous 44 minuuttia sitten
18'31''
su
sundays dog tunti sitten
4'5''
su
sundays dog tunti sitten
15'31''
in
insurance 2 tuntia sitten
16'44''

Latest score list for Kakuro

mo
mortgage solved puzzle No#odrjj;
18'51''
fr
freelance solved puzzle No#lmky2;
4'53''
so
social solved puzzle No#374vm;
16'25''
bl
blackboard solved puzzle No#o62dq;
5'51''
an
anonymous solved puzzle No#l47q8;
17'5''
Be
Benjamin solved puzzle No#3ngm5;
6'20''
yo
youtube solved puzzle No#3ngm5;
3'37''
gu
guest solved puzzle No#3wd6k;
15'53''
gu
guest solved puzzle No#37vp4;
12'0''
gu
guest solved puzzle No#374vm;
16'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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