18
17
28
7
40
34
14
14
9
10
16
23
9
6
16
20
38
6
9
14
10
1
5
18
42
31
9
12
5
14
24
33
29
7
14
24
3
32
14
8
21
27
20
3
21
23
3
21
16
12
8
32
7
9
8
9
6
3
42
16
14
21
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/gqdrv

Latest score list for #gqdrv

an
anonymous a second ago
4'49''
Ch
Charlotte 16 minutes ago
7'22''
an
anonymous 26 minutes ago
19'49''
re
relief 25 minutes ago
9'16''
gu
guest 56 minutes ago
4'12''
an
anonymous 47 minutes ago
12'0''
an
anonymous an hour ago
9'10''
an
anonymous 24 minutes ago
18'1''
gu
guest an hour ago
12'9''
gu
guest 2 hours ago
6'27''

Latest score list for Kakuro

gu
guest solved puzzle No#4g1w4;
17'15''
cr
crackstreams solved puzzle No#y9gw9;
12'44''
gu
guest solved puzzle No#rwgq4;
11'49''
Ma
Mason solved puzzle No#59yv9;
17'13''
gu
guest solved puzzle No#4gq6p;
13'39''
El
Elijah solved puzzle No#wp0y0;
3'56''
te
technology solved puzzle No#wp0y0;
17'37''
Ol
Olivia solved puzzle No#4gq6p;
9'22''
re
repair solved puzzle No#vv7dd;
15'29''
gu
guest solved puzzle No#1g059;
9'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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