14
36
10
5
11
7
41
14
6
7
7
13
30
14
36
10
5
14
18
14
17
3
2
6
1
14
6
11
2
1
14
14
8
10
6
3
14
21
12
27
23
9
17
19
12
30
3
7
43
8
25
7
2
16
17
6
9
24
14
12
14
8
12
20
6
14
17
35
2
24
12
17
8
3
6
23
6
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/gw2pm

Latest score list for #gw2pm

Em
Emma 한 초 전
10'27''
Is
Isabella 15 분 전
16'52''
gu
guest 22 분 전
8'54''
El
Electricity 23 분 전
19'19''
he
healthcare 18 분 전
16'7''
bu
business 한 시간 전
19'59''
an
anonymous 한 시간 전
16'33''
re
restoration 31 분 전
8'14''
No
Noah 2 시간 전
15'36''
an
anonymous 44 분 전
19'40''

Latest score list for Kakuro

an
anonymous solved puzzle No#lz9jr;
16'33''
an
anonymous solved puzzle No#lzmxy;
13'46''
re
relief solved puzzle No#3jr1e;
18'52''
gu
guest solved puzzle No#37d6k;
8'53''
gu
guest solved puzzle No#l4zd4;
16'12''
an
anonymous solved puzzle No#3jr1e;
14'54''
Ho
Hosting solved puzzle No#lp0wv;
18'35''
re
refinancing solved puzzle No#lr0mg;
7'22''
an
anonymous solved puzzle No#okz24;
14'46''
Re
Rehab solved puzzle No#okr24;
11'19''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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