14
22
12
17
14
7
6
5
7
10
7
42
7
6
22
12
28
12
7
4
12
14
8
7
8
8
10
13
8
8
7
7
42
10
14
11
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/jdve5

Latest score list for #jdve5

gu
guest a second ago
14'10''
an
anonymous 7 minutes ago
11'43''
gu
guest 25 minutes ago
19'59''
se
semrush 40 minutes ago
6'11''
Ga
Gas 26 minutes ago
4'12''
an
anonymous 46 minutes ago
14'1''
gu
guest an hour ago
10'37''
Is
Isabella 2 hours ago
17'26''
Ho
Hosting an hour ago
9'11''
de
degree 2 hours ago
17'8''

Latest score list for Kakuro

Re
Rehab solved puzzle No#qmx0v;
18'31''
Au
Automotive solved puzzle No#ek5g4;
11'37''
pr
programs solved puzzle No#0yx61;
7'28''
Pr
Prestashop solved puzzle No#qmx0v;
14'25''
an
anonymous solved puzzle No#7jr8k;
13'52''
my
myloancare solved puzzle No#pn95z;
14'56''
an
anonymous solved puzzle No#7jr8k;
3'53''
la
lawyer solved puzzle No#pn95z;
17'27''
gu
guest solved puzzle No#qmx6q;
16'29''
gu
guest solved puzzle No#82q92;
17'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024