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Kakuro(Evil) https://gridpuzzle.com/kakuro/jg2y9

Latest score list for #jg2y9

Ja
James a second ago
5'51''
an
anonymous 5 minutes ago
19'56''
re
refinancing 31 minutes ago
8'40''
pe
petrol 23 minutes ago
16'26''
re
restoration 45 minutes ago
19'16''
an
anonymous an hour ago
6'9''
gu
guest 42 minutes ago
17'21''
fr
freelance 35 minutes ago
9'1''
ma
majority 2 hours ago
5'31''
Ev
Evelyn an hour ago
8'40''

Latest score list for Kakuro

gu
guest solved puzzle No#kdkrm;
10'55''
gu
guest solved puzzle No#dnx82;
17'30''
wo
workforce solved puzzle No#rp5rj;
18'52''
In
Investing solved puzzle No#1p4ek;
11'40''
gu
guest solved puzzle No#g1ze4;
5'53''
an
anonymous solved puzzle No#82925;
6'53''
gu
guest solved puzzle No#82925;
11'1''
Ol
Olivia solved puzzle No#req0y;
12'56''
an
anonymous solved puzzle No#g1ze4;
8'21''
wa
warranty solved puzzle No#xwy6p;
11'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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