34
17
4
15
4
34
13
8
6
31
8
9
1
22
30
9
7
5
6
2
7
20
8
9
19
7
2
9
4
1
9
4
7
6
25
6
4
22
25
8
7
1
16
9
4
29
7
2
3
19
19
22
9
22
5
15
20
9
10
6
16
7
2
4
13
3
10
15
9
4
4
26
9
1
15
4
3
4
4
15
6
5
1
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3
4
5
6
7
8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/jn7d5

Latest score list for #jn7d5

an
anonymous a second ago
9'19''
gu
guest 6 minutes ago
19'31''
da
damage 15 minutes ago
11'5''
fa
farmstand 58 minutes ago
11'32''
re
restoration 37 minutes ago
14'30''
de
degree 22 minutes ago
11'46''
Be
Benjamin an hour ago
15'33''
an
anonymous an hour ago
6'40''
in
insurance 43 minutes ago
12'26''
an
anonymous an hour ago
6'7''

Latest score list for Kakuro

so
social solved puzzle No#4g7mg;
10'16''
Au
Automotive solved puzzle No#5999w;
6'35''
an
anonymous solved puzzle No#qynjq;
3'45''
an
anonymous solved puzzle No#jprne;
7'12''
Av
Ava solved puzzle No#knpw1;
5'34''
gu
guest solved puzzle No#pp5nv;
8'23''
an
anonymous solved puzzle No#wpme0;
8'40''
La
Lawsuit solved puzzle No#k9rvq;
7'49''
gu
guest solved puzzle No#wpme0;
10'20''
sa
sandwich solved puzzle No#ddv7p;
11'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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