13
15
12
7
12
13
41
6
13
34
4
5
4
22
8
13
11
11
9
13
7
19
6
3
8
18
8
30
19
3
7
8
4
5
26
13
12
22
3
12
9
17
18
7
3
15
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3
4
11
17
4
8
25
12
17
5
1
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3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/jp649

Latest score list for #jp649

Li
Liam a second ago
9'0''
ph
photography 13 minutes ago
13'32''
ov
overtons 22 minutes ago
16'27''
gu
guest 55 minutes ago
6'55''
Ga
Gas 37 minutes ago
7'8''
an
anonymous an hour ago
6'6''
re
recovery an hour ago
14'48''
sh
shopping an hour ago
19'27''
ch
chocolate an hour ago
6'42''
an
anonymous 2 hours ago
18'49''

Latest score list for Kakuro

Av
Ava solved puzzle No#4ggv4;
10'5''
Wo
Workers solved puzzle No#4ggv4;
16'33''
ou
outsource solved puzzle No#y9y71;
12'12''
an
anonymous solved puzzle No#ddd8j;
15'31''
an
anonymous solved puzzle No#598q0;
15'27''
an
anonymous solved puzzle No#598q0;
18'3''
st
stock price solved puzzle No#4ggv4;
17'37''
mo
motivation solved puzzle No#8vkyx;
5'20''
At
Attorney solved puzzle No#4ggv4;
19'43''
an
anonymous solved puzzle No#8vkyx;
5'19''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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