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Kakuro(Expert) https://gridpuzzle.com/kakuro/kdm1q

Latest score list for #kdm1q

an
anonymous sekunti sitten
11'57''
gu
guest 4 minuuttia sitten
16'20''
ma
masters 11 minuuttia sitten
7'46''
an
anonymous 15 minuuttia sitten
9'14''
gu
guest 13 minuuttia sitten
9'3''
gu
guest 57 minuuttia sitten
11'39''
gu
guest tunti sitten
16'46''
yo
youtube tunti sitten
10'34''
Ol
Oliver 2 tuntia sitten
10'13''
re
realtor 2 tuntia sitten
7'58''

Latest score list for Kakuro

fa
family solved puzzle No#dd2qj;
17'1''
Ch
Charlotte solved puzzle No#jpxpy;
17'57''
Mi
Mia solved puzzle No#rwvqj;
8'41''
Ol
Oliver solved puzzle No#08w9w;
16'55''
gu
guest solved puzzle No#gqk6m;
10'38''
in
intergration solved puzzle No#4g47p;
18'9''
gu
guest solved puzzle No#dd2qj;
19'58''
Av
Ava solved puzzle No#qygrg;
11'57''
gu
guest solved puzzle No#ddzwp;
6'33''
Cl
Classes solved puzzle No#gqk6m;
15'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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