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Kakuro(Easy) https://gridpuzzle.com/kakuro/lgwnm

Latest score list for #lgwnm

Au
Automotive před sekundou
18'17''
Em
Emma 11 minutami před
14'51''
an
anonymous 28 minutami před
12'4''
an
anonymous 34 minutami před
16'2''
la
lawyer 18 minutami před
8'47''
Li
Liam před hodinou
17'46''
bl
blackboard před hodinou
17'53''
Tr
Treatment před hodinou
5'28''
sa
sandwich před hodinou
4'47''
gu
guest před hodinou
14'49''

Latest score list for Kakuro

be
betmgm solved puzzle No#3jg69;
10'56''
an
anonymous solved puzzle No#3194r;
10'27''
Au
Automotive solved puzzle No#odp42;
17'17''
be
betting solved puzzle No#3jg69;
19'16''
Co
Conference solved puzzle No#375nm;
12'55''
Cl
Claim solved puzzle No#l95wx;
18'55''
fa
family solved puzzle No#3jg69;
13'27''
cr
credit solved puzzle No#odp42;
12'11''
gu
guest solved puzzle No#l87qx;
6'56''
gu
guest solved puzzle No#l82ek;
4'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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