16
43
6
28
11
21
17
12
8
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9
6
32
9
8
25
16
13
9
6
16
16
11
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8
15
8
37
13
11
1
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5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/m82nr

Latest score list for #m82nr

yo
youtube een seconde geleden
12'4''
ma
masters 12 minuten geleden
13'17''
an
anonymous 38 minuten geleden
16'6''
wa
warranty 43 minuten geleden
16'9''
an
anonymous 21 minuten geleden
5'58''
gu
guest een uur geleden
9'9''
Re
Rehab een uur geleden
19'59''
Ol
Oliver 45 minuten geleden
19'53''
ma
masters 2 uur geleden
5'37''
pe
petrol een uur geleden
10'22''

Latest score list for Kakuro

Am
Amelia solved puzzle No#oy70p;
14'46''
so
social solved puzzle No#3ezn2;
18'59''
gu
guest solved puzzle No#3789m;
9'55''
Au
Automotive solved puzzle No#l9k7r;
17'32''
an
anonymous solved puzzle No#l9k7r;
7'11''
an
anonymous solved puzzle No#lmr7w;
8'38''
se
sell cash solved puzzle No#l9k7r;
17'33''
Pa
Paintless solved puzzle No#3ezn2;
10'52''
an
anonymous solved puzzle No#okkrm;
5'51''
gu
guest solved puzzle No#3jvm9;
19'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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