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Kakuro(Evil) https://gridpuzzle.com/kakuro/m878r

Latest score list for #m878r

an
anonymous há um segundo
18'11''
an
anonymous 3 minutos atrás
5'50''
sh
shopping 16 minutos atrás
8'53''
pr
programs 16 minutos atrás
9'19''
mo
motivation 45 minutos atrás
4'17''
an
anonymous há uma hora
10'24''
Pr
Prestashop 41 minutos atrás
8'56''
an
anonymous há uma hora
3'49''
gu
guest 48 minutos atrás
16'20''
Bi
Bitcoin há uma hora
10'27''

Latest score list for Kakuro

my
myloancare solved puzzle No#x927d;
10'48''
No
Noah solved puzzle No#yyn91;
6'7''
be
betting solved puzzle No#x9j28;
11'11''
an
anonymous solved puzzle No#9n1z0;
11'0''
da
damage solved puzzle No#55v8r;
7'9''
Co
Conference solved puzzle No#9n1z0;
8'50''
an
anonymous solved puzzle No#2y7p9;
9'30''
In
Investing solved puzzle No#x927d;
8'4''
gu
guest solved puzzle No#q45w2;
9'29''
se
semrush solved puzzle No#yy67n;
12'26''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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