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Kakuro(Evil) https://gridpuzzle.com/kakuro/m8e0g

Latest score list for #m8e0g

Lo
Loans a second ago
16'1''
gu
guest 15 minutes ago
5'24''
gu
guest 37 minutes ago
9'30''
gu
guest 56 minutes ago
18'48''
an
anonymous 44 minutes ago
7'51''
gu
guest an hour ago
9'11''
Wi
William 37 minutes ago
5'4''
an
anonymous 2 hours ago
11'16''
an
anonymous 41 minutes ago
16'39''
an
anonymous 52 minutes ago
8'12''

Latest score list for Kakuro

an
anonymous solved puzzle No#exq7k;
19'21''
gu
guest solved puzzle No#pqp2v;
15'27''
gu
guest solved puzzle No#p2v2j;
3'42''
in
injury solved puzzle No#z5evm;
3'45''
mo
motivation solved puzzle No#m6w4w;
12'33''
Ur
Urgent solved puzzle No#m8ykr;
9'4''
st
stock price solved puzzle No#m6w4w;
15'22''
Pr
Prestashop solved puzzle No#6yjdx;
6'54''
so
software solved puzzle No#095xw;
7'31''
in
injury solved puzzle No#6yjdx;
14'1''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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