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43
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/m8mwr

Latest score list for #m8mwr

be
betting een seconde geleden
18'11''
El
Electricity 3 minuten geleden
18'24''
Co
Conference 33 minuten geleden
13'24''
So
Sophia 43 minuten geleden
18'14''
de
degree 34 minuten geleden
11'52''
gu
guest een uur geleden
15'34''
be
betmgm 30 minuten geleden
16'52''
an
anonymous een uur geleden
18'5''
an
anonymous een uur geleden
6'15''
re
refinancing een uur geleden
8'47''

Latest score list for Kakuro

an
anonymous solved puzzle No#k6eqm;
17'42''
Ab
Abigail solved puzzle No#vw26z;
6'3''
be
beauty solved puzzle No#d49mp;
5'19''
In
Internet solved puzzle No#j9529;
6'30''
te
technology solved puzzle No#9q7er;
6'33''
Pa
Paintless solved puzzle No#51m98;
12'58''
re
realtor solved puzzle No#9qp2r;
8'57''
Co
Conference solved puzzle No#9n48q;
18'1''
da
damage solved puzzle No#1n2j9;
5'16''
El
Elijah solved puzzle No#ywn1p;
12'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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