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Kakuro(Hard) https://gridpuzzle.com/kakuro/mgm4q

Latest score list for #mgm4q

Cl
Classes a second ago
14'12''
fa
family 12 minutes ago
8'2''
an
anonymous 9 minutes ago
18'30''
gu
guest 52 minutes ago
10'50''
gu
guest 47 minutes ago
9'53''
gu
guest an hour ago
16'41''
an
anonymous an hour ago
6'48''
La
Lawsuit an hour ago
10'49''
ph
phone 2 hours ago
7'21''
an
anonymous an hour ago
8'19''

Latest score list for Kakuro

be
betmgm solved puzzle No#dd6j0;
17'13''
gu
guest solved puzzle No#6wq8n;
18'36''
gu
guest solved puzzle No#7nvm9;
16'40''
be
betting solved puzzle No#4gg44;
16'55''
gu
guest solved puzzle No#2kdn8;
7'34''
Ol
Olivia solved puzzle No#7nvm9;
9'44''
fr
freelance solved puzzle No#9gzwx;
3'47''
an
anonymous solved puzzle No#7nvm9;
19'56''
Ur
Urgent solved puzzle No#9gx7x;
16'38''
an
anonymous solved puzzle No#jprne;
7'24''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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