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Kakuro(Evil) https://gridpuzzle.com/kakuro/mgzdg

Latest score list for #mgzdg

gu
guest a second ago
19'25''
Bi
Bitcoin 12 minutes ago
5'44''
an
anonymous 12 minutes ago
7'24''
gu
guest 43 minutes ago
10'45''
su
sundays dog 47 minutes ago
12'10''
an
anonymous an hour ago
16'56''
gu
guest 30 minutes ago
6'9''
gu
guest 44 minutes ago
6'28''
Em
Emma 54 minutes ago
4'57''
Ol
Olivia 2 hours ago
11'13''

Latest score list for Kakuro

an
anonymous solved puzzle No#ejrp7;
18'22''
an
anonymous solved puzzle No#jngk4;
8'50''
mo
mortgage solved puzzle No#n5qwx;
10'34''
se
sell cash solved puzzle No#201w8;
3'34''
Am
Amelia solved puzzle No#gw840;
11'29''
an
anonymous solved puzzle No#gw840;
7'53''
gu
guest solved puzzle No#ejk2k;
5'14''
gu
guest solved puzzle No#7r5p1;
14'44''
fa
farmstand solved puzzle No#8z90k;
10'41''
an
anonymous solved puzzle No#n526x;
9'4''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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