3
6
12
6
11
3
23
19
3
31
15
3
8
28
19
7
13
38
14
32
16
7
31
6
30
16
6
12
7
17
16
14
10
15
8
11
14
5
4
23
10
14
17
3
16
3
15
11
7
11
16
9
16
41
10
12
6
11
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/nw08x

Latest score list for #nw08x

sh
shopping för en sekund sedan
3'27''
re
realtor 17 minuter sedan
4'52''
Ol
Olivia 12 minuter sedan
8'31''
an
anonymous 17 minuter sedan
6'45''
da
damage 52 minuter sedan
5'50''
gu
guest för en timme sedan
15'8''
Ol
Oliver 37 minuter sedan
5'39''
gu
guest för en timme sedan
6'1''
gu
guest 2 timmar sedan
17'15''
gu
guest för en timme sedan
10'29''

Latest score list for Kakuro

gu
guest solved puzzle No#okvpm;
6'14''
gu
guest solved puzzle No#okjmq;
14'50''
El
Elijah solved puzzle No#od560;
6'11''
an
anonymous solved puzzle No#37wq4;
16'1''
gu
guest solved puzzle No#37wq4;
18'19''
gu
guest solved puzzle No#7pj29;
5'17''
Fi
Fitness solved puzzle No#xzejp;
10'23''
mo
mortgage solved puzzle No#31mzd;
3'20''
Mi
Mia solved puzzle No#od560;
6'5''
El
Electricity solved puzzle No#xzz78;
10'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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