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Kakuro(Evil) https://gridpuzzle.com/kakuro/pj0dg

Latest score list for #pj0dg

Wi
William a second ago
17'5''
an
anonymous 8 minutes ago
6'23''
In
Internet 32 minutes ago
8'31''
an
anonymous 26 minutes ago
4'27''
ma
magento 54 minutes ago
10'33''
Em
Emma an hour ago
4'31''
Em
Emma an hour ago
6'29''
Au
Automotive an hour ago
7'32''
an
anonymous 45 minutes ago
6'34''
be
betting an hour ago
16'18''

Latest score list for Kakuro

Ha
Hail car solved puzzle No#x0nyd;
5'50''
gu
guest solved puzzle No#n8zxx;
11'7''
an
anonymous solved puzzle No#dw5v0;
16'49''
gu
guest solved puzzle No#w595y;
19'7''
ma
makeup solved puzzle No#87p22;
8'29''
ma
majority solved puzzle No#z0r1y;
18'23''
ma
masters solved puzzle No#4jxge;
11'15''
ov
overtons solved puzzle No#26zg9;
12'1''
me
medical solved puzzle No#v4j64;
6'32''
an
anonymous solved puzzle No#64z5x;
15'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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