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Kakuro(Easy) https://gridpuzzle.com/kakuro/pjpmr

Latest score list for #pjpmr

Au
Automotive il y a une seconde
12'49''
El
Electricity il y a 6 minutes
16'49''
Au
Automotive il y a 22 minutes
7'0''
Em
Emma il y a 24 minutes
9'18''
gu
guest il y a 53 minutes
3'57''
Li
Liam il y a une heure
10'25''
gu
guest il y a une heure
18'26''
gu
guest il y a une heure
13'5''
Au
Automotive il y a 38 minutes
6'39''
Sh
Shopify il y a une heure
9'44''

Latest score list for Kakuro

an
anonymous solved puzzle No#mjngg;
7'36''
an
anonymous solved puzzle No#pn5kr;
6'11''
an
anonymous solved puzzle No#9eexr;
12'50''
an
anonymous solved puzzle No#j8gm5;
10'49''
cr
crackstreams solved puzzle No#n15nw;
3'56''
In
Investing solved puzzle No#7j729;
13'28''
ma
majority solved puzzle No#n15nw;
14'34''
an
anonymous solved puzzle No#n296x;
15'9''
Wo
Workers solved puzzle No#4w504;
7'34''
an
anonymous solved puzzle No#dpngp;
6'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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