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Kakuro(Easy) https://gridpuzzle.com/kakuro/pjpmr

Latest score list for #pjpmr

an
anonymous a second ago
17'40''
Pa
Paintless 17 minutes ago
12'47''
gu
guest 14 minutes ago
14'44''
Ja
James 23 minutes ago
15'29''
gu
guest an hour ago
6'8''
Co
Conference an hour ago
10'49''
gu
guest 24 minutes ago
12'10''
Be
Benjamin an hour ago
5'10''
Ha
Hail car an hour ago
15'33''
gu
guest 54 minutes ago
4'7''

Latest score list for Kakuro

Ma
Mason solved puzzle No#k9nq5;
12'43''
fi
fishing solved puzzle No#nm9yr;
13'23''
an
anonymous solved puzzle No#d0j4p;
13'54''
wa
warranty solved puzzle No#4g9d8;
18'28''
gu
guest solved puzzle No#9n2wr;
10'23''
an
anonymous solved puzzle No#m6gzz;
3'57''
fi
fishing solved puzzle No#rwjny;
18'51''
an
anonymous solved puzzle No#gnv2m;
19'54''
ma
masters solved puzzle No#rwjny;
10'27''
Cl
Claim solved puzzle No#gn71v;
12'58''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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