20
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14
29
24
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9
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36
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6
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33
5
1
33
6
14
11
8
1
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5
6
7
8
9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/pn5kr

Latest score list for #pn5kr

Ol
Oliver a second ago
11'2''
Ol
Oliver 13 minutes ago
18'24''
gu
guest 23 minutes ago
7'35''
gu
guest 31 minutes ago
4'46''
Lo
Logan 25 minutes ago
7'10''
gu
guest 57 minutes ago
13'46''
ph
phone an hour ago
18'0''
Cl
Claim an hour ago
7'39''
bl
blackboard 36 minutes ago
8'52''
an
anonymous an hour ago
5'6''

Latest score list for Kakuro

gu
guest solved puzzle No#7k4nm;
19'33''
sp
specialist solved puzzle No#89xg2;
5'20''
an
anonymous solved puzzle No#q4q7q;
12'11''
gu
guest solved puzzle No#89xg2;
19'32''
Li
Liam solved puzzle No#55xm0;
16'13''
fr
freelance solved puzzle No#5592d;
16'9''
re
recovery solved puzzle No#gnen2;
7'50''
gu
guest solved puzzle No#kwnr5;
13'7''
gu
guest solved puzzle No#gn16v;
13'58''
re
restoration solved puzzle No#2y6mz;
5'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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