37
6
12
8
29
9
3
1
17
9
10
7
3
36
8
4
7
6
18
5
9
12
17
17
8
10
8
2
20
4
1
15
12
4
3
2
3
9
10
8
4
3
1
2
33
1
9
3
5
11
12
2
5
13
2
3
6
1
5
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/ppmmz

Latest score list for #ppmmz

gu
guest a second ago
9'44''
fr
freelance 5 minutes ago
14'25''
Ol
Olivia 30 minutes ago
12'27''
my
myloancare 20 minutes ago
6'50''
so
software an hour ago
6'23''
gu
guest an hour ago
9'6''
an
anonymous an hour ago
8'8''
my
myloancare 29 minutes ago
8'8''
Ha
Hail car an hour ago
11'12''
Re
Rehab an hour ago
6'16''

Latest score list for Kakuro

Mi
Mia solved puzzle No#jnye9;
11'36''
an
anonymous solved puzzle No#591gr;
13'32''
sh
shopping solved puzzle No#59z6d;
16'59''
bu
business solved puzzle No#4g6r5;
14'54''
Li
Liam solved puzzle No#7n8r1;
10'59''
Am
Amelia solved puzzle No#2k4m5;
15'34''
yo
youtube solved puzzle No#n5n6r;
19'51''
gu
guest solved puzzle No#4gzzg;
8'27''
Am
Amelia solved puzzle No#jpdq4;
18'5''
Ch
Charlotte solved puzzle No#nwq49;
17'58''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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