20
21
13
13
17
11
14
17
9
40
17
44
28
4
24
17
20
24
13
18
11
7
17
17
7
25
8
5
9
27
34
8
5
8
17
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/pw71j

Latest score list for #pw71j

Re
Rehab il y a une seconde
15'58''
re
restoration il y a 18 minutes
8'36''
an
anonymous il y a 38 minutes
9'33''
pe
petrol il y a 17 minutes
8'57''
At
Attorney il y a une heure
5'34''
gu
guest il y a 25 minutes
13'50''
li
lightroom il y a 48 minutes
15'36''
gu
guest il y a une heure
10'16''
se
semrush il y a une heure
6'11''
an
anonymous il y a 34 minutes
16'42''

Latest score list for Kakuro

gu
guest solved puzzle No#7k4nm;
19'33''
sp
specialist solved puzzle No#89xg2;
5'20''
an
anonymous solved puzzle No#q4q7q;
12'11''
gu
guest solved puzzle No#89xg2;
19'32''
Li
Liam solved puzzle No#55xm0;
16'13''
fr
freelance solved puzzle No#5592d;
16'9''
re
recovery solved puzzle No#gnen2;
7'50''
gu
guest solved puzzle No#kwnr5;
13'7''
gu
guest solved puzzle No#gn16v;
13'58''
re
restoration solved puzzle No#2y6mz;
5'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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