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Kakuro(Evil) https://gridpuzzle.com/kakuro/q4jwq

Latest score list for #q4jwq

te
technology a second ago
11'8''
st
stock price 5 minutes ago
6'48''
so
social 22 minutes ago
3'38''
gu
guest 37 minutes ago
10'8''
Co
Conference 14 minutes ago
12'23''
an
anonymous 37 minutes ago
14'41''
bu
business an hour ago
16'55''
gu
guest an hour ago
15'53''
yo
youtube an hour ago
8'29''
be
betmgm 57 minutes ago
9'42''

Latest score list for Kakuro

la
lawyer solved puzzle No#6n42n;
10'32''
me
medical solved puzzle No#82895;
6'8''
fi
fishing solved puzzle No#8k1n4;
12'37''
an
anonymous solved puzzle No#1p42d;
15'55''
yo
youtube solved puzzle No#1p42d;
4'36''
an
anonymous solved puzzle No#82ve2;
18'21''
gu
guest solved puzzle No#zy29n;
13'19''
Do
Donate solved puzzle No#7p8j9;
17'18''
gu
guest solved puzzle No#nd4dk;
14'43''
Tr
Treatment solved puzzle No#yqykn;
6'53''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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