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Kakuro(Evil) https://gridpuzzle.com/kakuro/q4kr9

Latest score list for #q4kr9

in
injury a second ago
15'8''
Re
Recovery 15 minutes ago
19'55''
gu
guest 15 minutes ago
4'28''
gu
guest 44 minutes ago
10'56''
gu
guest an hour ago
5'27''
bu
business 53 minutes ago
11'54''
Pa
Paintless 55 minutes ago
5'1''
an
anonymous an hour ago
18'34''
gu
guest an hour ago
8'42''
Wi
William an hour ago
4'11''

Latest score list for Kakuro

El
Electricity solved puzzle No#w8e7e;
11'29''
wa
warranty solved puzzle No#gw46v;
15'17''
cr
crackstreams solved puzzle No#7rnw9;
12'16''
Do
Donate solved puzzle No#r8p44;
8'46''
cr
crackstreams solved puzzle No#gw46v;
9'23''
an
anonymous solved puzzle No#45964;
14'32''
pe
petrol solved puzzle No#w8rjk;
16'37''
se
sell cash solved puzzle No#6dn0x;
10'22''
gu
guest solved puzzle No#6dn0x;
6'10''
fa
farmstand solved puzzle No#wev20;
13'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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