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Kakuro(Evil) https://gridpuzzle.com/kakuro/q4q69

Latest score list for #q4q69

gu
guest a second ago
7'39''
fr
freelance 3 minutes ago
4'6''
da
damage 6 minutes ago
12'4''
Ja
James 15 minutes ago
19'37''
sp
specialist 32 minutes ago
19'37''
Am
Amelia 17 minutes ago
7'34''
sp
specialist 36 minutes ago
3'27''
Pa
Paintless an hour ago
15'1''
Wo
Workers 28 minutes ago
13'35''
fa
family 2 hours ago
5'45''

Latest score list for Kakuro

br
brother solved puzzle No#oygen;
17'38''
We
Weight loss solved puzzle No#okgrq;
18'13''
Lo
Logan solved puzzle No#3jxw4;
14'7''
in
injury solved puzzle No#3jxw4;
18'53''
La
Lawsuit solved puzzle No#37qj4;
10'42''
se
sell cash solved puzzle No#37qj4;
8'3''
an
anonymous solved puzzle No#odynj;
7'49''
Bi
Bitcoin solved puzzle No#lxj8p;
19'9''
Li
Liam solved puzzle No#okgrq;
17'49''
an
anonymous solved puzzle No#odynj;
6'6''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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