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Kakuro(Medium) https://gridpuzzle.com/kakuro/qm68e

Latest score list for #qm68e

gu
guest a second ago
9'3''
gu
guest 6 minutes ago
18'13''
an
anonymous 9 minutes ago
11'56''
Ch
Charlotte 27 minutes ago
11'24''
an
anonymous 39 minutes ago
16'34''
ph
photography an hour ago
18'38''
te
teriyaki 58 minutes ago
4'18''
re
repair an hour ago
4'52''
Wo
Workers 43 minutes ago
16'14''
an
anonymous 2 hours ago
17'0''

Latest score list for Kakuro

an
anonymous solved puzzle No#20ywz;
10'1''
pr
premium solved puzzle No#5kdvr;
15'21''
an
anonymous solved puzzle No#gw1em;
18'10''
gu
guest solved puzzle No#20298;
15'48''
ch
chocolate solved puzzle No#n5qwx;
16'44''
gu
guest solved puzzle No#n5qwx;
3'34''
gu
guest solved puzzle No#qz4we;
19'12''
ph
photography solved puzzle No#gw1em;
11'8''
re
restoration solved puzzle No#201w8;
10'11''
Ol
Olivia solved puzzle No#gw840;
3'28''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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