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Kakuro(Evil) https://gridpuzzle.com/kakuro/qy95v

Latest score list for #qy95v

an
anonymous a second ago
6'48''
fa
farmstand 19 minutes ago
13'20''
an
anonymous 12 minutes ago
3'44''
Ja
Jacob 44 minutes ago
10'39''
Re
Recovery an hour ago
16'33''
Re
Recovery an hour ago
6'25''
de
degree an hour ago
19'57''
an
anonymous an hour ago
14'23''
gu
guest an hour ago
3'50''
gu
guest 2 hours ago
7'14''

Latest score list for Kakuro

Lo
Loans solved puzzle No#nw7kx;
6'53''
re
repair solved puzzle No#jpxpy;
17'7''
La
Lawsuit solved puzzle No#gqk6m;
12'39''
Av
Ava solved puzzle No#jpxpy;
9'16''
Sh
Shopify solved puzzle No#jpxpy;
8'5''
Be
Benjamin solved puzzle No#2kwp5;
18'35''
cr
crackstreams solved puzzle No#2kr29;
10'18''
be
betting solved puzzle No#dd2qj;
13'3''
ma
masters solved puzzle No#nwyvw;
4'18''
Ja
James solved puzzle No#qygrg;
4'1''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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