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Kakuro(Evil) https://gridpuzzle.com/kakuro/r4gqj

Latest score list for #r4gqj

Fi
Fitness a second ago
13'2''
Ch
Charlotte 15 minutes ago
19'44''
sa
sandwich 17 minutes ago
8'16''
fa
family 21 minutes ago
14'56''
gu
guest 41 minutes ago
14'13''
re
restoration 28 minutes ago
18'12''
gu
guest an hour ago
5'47''
ma
masters an hour ago
17'43''
an
anonymous 2 hours ago
3'50''
so
software 2 hours ago
13'37''

Latest score list for Kakuro

an
anonymous solved puzzle No#dnx82;
6'21''
Fi
Fitness solved puzzle No#82x4k;
5'57''
cr
credit solved puzzle No#qn58e;
8'59''
gu
guest solved puzzle No#qmkxq;
14'57''
gu
guest solved puzzle No#2p44y;
13'2''
cr
crackstreams solved puzzle No#eqy1g;
14'10''
Bi
Bitcoin solved puzzle No#82925;
16'5''
an
anonymous solved puzzle No#82x4k;
10'31''
pr
programs solved puzzle No#82x4k;
17'20''
ph
photography solved puzzle No#1p4ek;
13'15''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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