16
16
27
11
10
38
12
20
9
12
12
10
7
9
22
10
13
6
42
27
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20
9
1
12
8
8
12
28
5
13
9
7
14
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9
19
12
21
2
12
5
14
4
21
13
4
21
4
13
5
4
3
12
12
7
5
13
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6
31
5
19
9
13
17
6
4
1
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3
4
5
6
7
8
9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/r81rg

Latest score list for #r81rg

Wi
William a second ago
10'26''
se
semrush 18 minutes ago
12'33''
fa
family 7 minutes ago
3'47''
an
anonymous 49 minutes ago
18'21''
gu
guest 26 minutes ago
9'28''
gu
guest 28 minutes ago
5'36''
st
stock price 23 minutes ago
12'51''
Ma
Mason an hour ago
5'10''
fi
fishing 2 hours ago
12'52''
Am
Amelia 54 minutes ago
8'19''

Latest score list for Kakuro

Sh
Shopify solved puzzle No#enjg7;
5'25''
Ho
Hosting solved puzzle No#kwdv2;
12'32''
an
anonymous solved puzzle No#vnw6d;
7'44''
cr
crackstreams solved puzzle No#enjg7;
5'41''
an
anonymous solved puzzle No#4k595;
15'59''
gu
guest solved puzzle No#d0842;
4'25''
gu
guest solved puzzle No#q48kq;
12'26''
bu
business solved puzzle No#q427e;
8'0''
ma
magento solved puzzle No#kwdv2;
8'45''
Is
Isabella solved puzzle No#4k595;
11'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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