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Kakuro(Evil) https://gridpuzzle.com/kakuro/vre5z

Latest score list for #vre5z

an
anonymous a second ago
19'44''
sh
shopping 7 minutes ago
18'38''
gu
guest 35 minutes ago
11'58''
pr
premium 56 minutes ago
18'1''
de
degree 47 minutes ago
14'59''
an
anonymous an hour ago
10'48''
gu
guest 45 minutes ago
11'2''
an
anonymous 2 hours ago
12'21''
su
sundays dog 2 hours ago
10'29''
Bi
Bitcoin an hour ago
18'11''

Latest score list for Kakuro

in
injury solved puzzle No#nd4dk;
9'30''
te
technology solved puzzle No#6n42n;
8'15''
an
anonymous solved puzzle No#zy29n;
16'21''
so
social solved puzzle No#4d1pe;
16'34''
gu
guest solved puzzle No#6n42n;
6'40''
an
anonymous solved puzzle No#ndxr9;
6'12''
Is
Isabella solved puzzle No#qm4e9;
16'49''
an
anonymous solved puzzle No#ywjgn;
5'12''
mo
mortgage solved puzzle No#7p8j9;
12'36''
Ur
Urgent solved puzzle No#9wzqx;
12'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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