33
7
8
17
36
37
10
10
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13
23
6
18
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8
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17
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27
9
12
28
9
25
21
7
10
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5
8
15
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8
10
26
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6
10
10
24
16
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10
16
8
3
10
22
10
1
10
15
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3
17
7
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10
28
9
23
7
23
16
1
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7
8
9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/vv52d

Latest score list for #vv52d

Lo
Logan a second ago
5'4''
gu
guest 10 minutes ago
9'13''
Re
Rehab 13 minutes ago
12'44''
ov
overtons 35 minutes ago
6'6''
gu
guest 48 minutes ago
7'48''
de
degree an hour ago
7'57''
be
beauty 50 minutes ago
6'6''
an
anonymous 2 hours ago
5'19''
re
relief an hour ago
13'35''
pr
programs an hour ago
9'54''

Latest score list for Kakuro

Wo
Workers solved puzzle No#6n1vr;
18'25''
me
medical solved puzzle No#rev80;
8'28''
an
anonymous solved puzzle No#kdp95;
10'25''
in
insurance solved puzzle No#wrdx2;
3'29''
gu
guest solved puzzle No#jex4y;
12'47''
Wi
William solved puzzle No#je604;
9'23''
pr
programs solved puzzle No#qm71e;
9'19''
Ol
Oliver solved puzzle No#qm71e;
7'41''
ma
masters solved puzzle No#g4ve0;
7'58''
re
restoration solved puzzle No#rev80;
4'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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