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Kakuro(Evil) https://gridpuzzle.com/kakuro/w5910

Latest score list for #w5910

Re
Recovery sekunti sitten
6'20''
We
Weight loss 7 minuuttia sitten
10'23''
fa
farmstand 34 minuuttia sitten
16'32''
Tr
Treatment 48 minuuttia sitten
19'26''
bl
blackboard 15 minuuttia sitten
7'20''
gu
guest tunti sitten
12'49''
so
software tunti sitten
14'56''
In
Internet tunti sitten
5'39''
an
anonymous tunti sitten
4'51''
gu
guest tunti sitten
15'48''

Latest score list for Kakuro

ma
masters solved puzzle No#5w7xr;
13'55''
an
anonymous solved puzzle No#dmyd0;
8'40''
an
anonymous solved puzzle No#n50r5;
10'52''
Li
Liam solved puzzle No#v8yqk;
5'10''
he
healthcare solved puzzle No#5wp7d;
16'13''
gu
guest solved puzzle No#jnxd5;
7'32''
pr
premium solved puzzle No#n50r5;
4'33''
sa
sandwich solved puzzle No#7rg01;
14'40''
cr
credit solved puzzle No#gwg7v;
8'46''
an
anonymous solved puzzle No#zg1my;
19'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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