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22
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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/wp5rq

Latest score list for #wp5rq

an
anonymous a second ago
13'3''
Pr
Prestashop 9 minutes ago
8'57''
st
stock price 34 minutes ago
5'52''
ma
magento 13 minutes ago
10'43''
Ol
Olivia an hour ago
9'40''
an
anonymous 17 minutes ago
12'10''
pr
programs 25 minutes ago
17'12''
an
anonymous 30 minutes ago
14'56''
an
anonymous an hour ago
10'33''
in
injury 2 hours ago
17'23''

Latest score list for Kakuro

So
Sophia solved puzzle No#6m49x;
15'54''
fi
fishing solved puzzle No#dpw6j;
7'31''
an
anonymous solved puzzle No#n15rw;
11'27''
an
anonymous solved puzzle No#mjp0g;
16'30''
an
anonymous solved puzzle No#dpw6j;
3'50''
El
Elijah solved puzzle No#ekj64;
12'17''
Wo
Workers solved puzzle No#jez55;
16'24''
an
anonymous solved puzzle No#ekj64;
4'31''
gu
guest solved puzzle No#n157w;
3'31''
be
betting solved puzzle No#rm8ry;
11'20''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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