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Kakuro(Evil) https://gridpuzzle.com/kakuro/x0kg8

Latest score list for #x0kg8

At
Attorney een seconde geleden
8'25''
Em
Emma 14 minuten geleden
16'21''
de
degree 35 minuten geleden
11'30''
Wi
William 15 minuten geleden
17'44''
an
anonymous een uur geleden
3'24''
gu
guest een uur geleden
19'17''
li
lightroom een uur geleden
6'47''
an
anonymous een uur geleden
12'48''
gu
guest 2 uur geleden
19'46''
gu
guest 2 uur geleden
15'54''

Latest score list for Kakuro

an
anonymous solved puzzle No#26zg9;
18'8''
We
Weight loss solved puzzle No#z0r1y;
15'14''
La
Lawyer solved puzzle No#r4ve0;
6'43''
gu
guest solved puzzle No#dw5v0;
17'34''
Ga
Gas solved puzzle No#dwkxp;
8'12''
he
healthcare solved puzzle No#87p22;
16'48''
sp
specialist solved puzzle No#52010;
12'27''
El
Electricity solved puzzle No#x0nyd;
4'8''
gu
guest solved puzzle No#pj990;
4'1''
gu
guest solved puzzle No#4jp14;
17'46''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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