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Kakuro(Evil) https://gridpuzzle.com/kakuro/x9dgp

Latest score list for #x9dgp

wo
workforce a second ago
11'45''
an
anonymous 15 minutes ago
10'43''
wa
warranty 39 minutes ago
7'15''
ph
photography 19 minutes ago
8'47''
Em
Emma an hour ago
7'3''
an
anonymous 40 minutes ago
14'4''
gu
guest 44 minutes ago
19'13''
re
restoration 2 hours ago
3'41''
an
anonymous an hour ago
9'59''
Em
Emma 42 minutes ago
5'0''

Latest score list for Kakuro

Mi
Mia solved puzzle No#dnx82;
9'49''
br
brother solved puzzle No#eqy1g;
5'51''
Au
Automotive solved puzzle No#xz7px;
8'19''
sh
shopping solved puzzle No#dnev2;
4'45''
Do
Donate solved puzzle No#1p4ek;
8'12''
ma
make money solved puzzle No#1p4ek;
13'5''
gu
guest solved puzzle No#xwy6p;
14'50''
ov
overtons solved puzzle No#qn58e;
6'39''
Cl
Classes solved puzzle No#rp5rj;
10'48''
Av
Ava solved puzzle No#2p44y;
17'6''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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