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Kakuro(Evil) https://gridpuzzle.com/kakuro/xwzrd

Latest score list for #xwzrd

gu
guest a second ago
9'46''
an
anonymous 7 minutes ago
6'56''
gu
guest 31 minutes ago
18'20''
Ab
Abigail 10 minutes ago
17'19''
gu
guest an hour ago
10'21''
li
lightroom 39 minutes ago
7'10''
an
anonymous 37 minutes ago
14'18''
ov
overtons 33 minutes ago
14'14''
Ev
Evelyn 39 minutes ago
7'8''
an
anonymous an hour ago
5'41''

Latest score list for Kakuro

te
teriyaki solved puzzle No#ppr6v;
9'19''
Ga
Gas solved puzzle No#pp6q0;
14'23''
gu
guest solved puzzle No#knn7q;
19'5''
be
beauty solved puzzle No#ppnyj;
4'27''
bu
business solved puzzle No#45wy4;
7'25''
an
anonymous solved puzzle No#pp6q0;
13'36''
gu
guest solved puzzle No#966dr;
4'25''
sh
shopping solved puzzle No#96e60;
13'47''
gu
guest solved puzzle No#ejj47;
10'55''
gu
guest solved puzzle No#ppr6v;
9'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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