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Kakuro(Evil) https://gridpuzzle.com/kakuro/y08j1

Latest score list for #y08j1

Ga
Gas a second ago
3'51''
an
anonymous 18 minutes ago
13'20''
ma
makeup 30 minutes ago
11'32''
te
teriyaki 21 minutes ago
9'39''
Ur
Urgent 27 minutes ago
12'6''
We
Weight loss 28 minutes ago
7'55''
Ev
Evelyn 57 minutes ago
9'26''
ma
makeup an hour ago
15'42''
Ev
Evelyn 2 hours ago
17'32''
gu
guest an hour ago
8'9''

Latest score list for Kakuro

Au
Automotive solved puzzle No#lmm2l;
16'58''
ma
make money solved puzzle No#x05j1;
5'42''
sa
sandwich solved puzzle No#e5087;
10'23''
be
betting solved puzzle No#k1rx5;
5'19''
At
Attorney solved puzzle No#e5087;
19'41''
Ja
Jacob solved puzzle No#k1km4;
3'48''
so
social solved puzzle No#n80dx;
17'32''
Sh
Shopify solved puzzle No#jgpk4;
6'34''
gu
guest solved puzzle No#w5y82;
17'12''
Wi
William solved puzzle No#lmm2l;
13'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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