13
41
13
28
13
33
14
8
13
13
7
19
13
7
11
17
8
33
22
7
9
5
15
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19
17
13
5
8
23
11
2
11
21
23
6
9
13
8
19
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20
4
7
35
7
9
3
14
13
43
6
7
5
3
13
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1
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3
4
5
6
7
8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/y15v1

Latest score list for #y15v1

gu
guest a second ago
15'57''
Pr
Prestashop 20 minutes ago
6'14''
gu
guest 30 minutes ago
6'46''
pr
premium 44 minutes ago
11'10''
El
Elijah 15 minutes ago
14'34''
Ol
Olivia an hour ago
19'18''
an
anonymous 37 minutes ago
13'23''
sh
shopping 42 minutes ago
9'47''
mo
mortgage 2 hours ago
9'55''
da
damage 34 minutes ago
19'47''

Latest score list for Kakuro

be
betting solved puzzle No#1y9rk;
11'57''
te
technology solved puzzle No#ppjq0;
10'43''
gu
guest solved puzzle No#mjydw;
9'41''
an
anonymous solved puzzle No#zgqpm;
9'39''
re
refinancing solved puzzle No#dm4qp;
7'19''
br
brother solved puzzle No#kn6q4;
18'15''
an
anonymous solved puzzle No#jnp51;
6'24''
pr
programs solved puzzle No#dmxmv;
3'37''
he
healthcare solved puzzle No#v8w04;
12'0''
gu
guest solved puzzle No#n5q5k;
14'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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