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Kakuro(Evil) https://gridpuzzle.com/kakuro/y9en6

Latest score list for #y9en6

sp
specialist a second ago
16'50''
Ev
Evelyn 8 minutes ago
4'53''
ma
makeup 27 minutes ago
14'52''
an
anonymous 40 minutes ago
7'58''
Wi
William 48 minutes ago
4'30''
Re
Recovery 36 minutes ago
9'34''
gu
guest an hour ago
15'4''
Em
Emma 46 minutes ago
4'41''
sa
sandwich 28 minutes ago
7'28''
Ch
Charlotte 35 minutes ago
15'59''

Latest score list for Kakuro

gu
guest solved puzzle No#0x1v1;
13'39''
gu
guest solved puzzle No#p647v;
9'54''
an
anonymous solved puzzle No#0x1v1;
7'48''
Lo
Logan solved puzzle No#eq5jn;
15'48''
ma
majority solved puzzle No#kd1dm;
19'47''
an
anonymous solved puzzle No#qn5qv;
6'44''
an
anonymous solved puzzle No#yq9rp;
10'51''
gu
guest solved puzzle No#mp0ew;
8'18''
fa
farmstand solved puzzle No#rpq20;
10'10''
an
anonymous solved puzzle No#9q1qx;
7'21''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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