8
5
3
31
30
12
8
23
10
9
13
7
14
16
10
12
21
44
24
15
18
12
9
15
9
9
8
8
13
12
3
8
8
19
13
11
13
14
19
11
9
16
15
13
9
8
16
17
4
9
27
37
5
9
19
4
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/y9xgp

Latest score list for #y9xgp

Re
Recovery a second ago
8'43''
re
refinancing 15 minutes ago
16'4''
an
anonymous 32 minutes ago
13'5''
gu
guest 54 minutes ago
8'6''
gu
guest 47 minutes ago
15'59''
Ha
Hail car an hour ago
5'28''
mo
motivation 59 minutes ago
18'49''
ch
chocolate 42 minutes ago
14'43''
Ol
Olivia an hour ago
3'56''
gu
guest an hour ago
19'5''

Latest score list for Kakuro

in
injury solved puzzle No#w5y82;
6'53''
Ho
Hosting solved puzzle No#odxj3;
17'29''
so
social solved puzzle No#26549;
15'13''
an
anonymous solved puzzle No#87dz5;
17'31''
an
anonymous solved puzzle No#k1rx5;
11'16''
mo
mortgage solved puzzle No#k1rx5;
15'54''
an
anonymous solved puzzle No#gymkv;
15'55''
gu
guest solved puzzle No#jgp8y;
6'55''
an
anonymous solved puzzle No#jgpk4;
5'5''
gu
guest solved puzzle No#x05j1;
4'27''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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