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Kakuro(Evil) https://gridpuzzle.com/kakuro/z54je

Latest score list for #z54je

La
Lawsuit a second ago
7'20''
Do
Donate 10 minutes ago
14'17''
wa
warranty 19 minutes ago
13'55''
an
anonymous 38 minutes ago
6'47''
sp
specialist 55 minutes ago
17'37''
an
anonymous 27 minutes ago
17'24''
re
refinancing 29 minutes ago
15'10''
la
lawyer 29 minutes ago
13'58''
gu
guest an hour ago
10'34''
gu
guest 30 minutes ago
17'44''

Latest score list for Kakuro

re
restoration solved puzzle No#okkm2;
12'51''
At
Attorney solved puzzle No#lg580;
9'36''
an
anonymous solved puzzle No#37z7k;
13'14''
mo
mortgage solved puzzle No#3jv91;
17'29''
pr
programs solved puzzle No#l989r;
13'31''
mo
motivation solved puzzle No#l9m4r;
12'58''
In
Investing solved puzzle No#37z7k;
16'42''
bu
business solved puzzle No#l8mr5;
5'8''
an
anonymous solved puzzle No#ov5mk;
6'16''
Ja
Jacob solved puzzle No#l9m90;
10'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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