16
6
13
9
42
6
6
5
1
21
9
3
6
13
28
8
18
11
7
4
6
1
8
14
4
30
11
7
5
3
28
38
9
6
22
10
8
12
16
5
1
9
13
10
12
14
8
6
42
2
16
9
13
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/zgn1m

Latest score list for #zgn1m

In
Investing 한 초 전
6'56''
Re
Recovery 13 분 전
11'4''
re
refinancing 9 분 전
15'45''
Be
Benjamin 54 분 전
5'19''
re
relief 53 분 전
14'22''
gu
guest 한 시간 전
17'8''
gu
guest 한 시간 전
13'1''
Ho
Hosting 2 시간 전
11'12''
Ev
Evelyn 한 시간 전
19'30''
an
anonymous 한 시간 전
8'23''

Latest score list for Kakuro

an
anonymous solved puzzle No#6wnzj;
5'27''
an
anonymous solved puzzle No#wynre;
17'16''
an
anonymous solved puzzle No#592x9;
18'21''
fa
farmstand solved puzzle No#jdyg1;
7'55''
Tr
Treatment solved puzzle No#jd0y9;
12'59''
ov
overtons solved puzzle No#09n5g;
16'17''
Re
Recovery solved puzzle No#d0znj;
16'11''
gu
guest solved puzzle No#nm929;
18'32''
Wi
William solved puzzle No#6wnzj;
6'11''
an
anonymous solved puzzle No#jd0y9;
18'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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