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8
9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/zqvwv

Latest score list for #zqvwv

an
anonymous il y a une seconde
11'48''
Be
Benjamin il y a 19 minutes
6'50''
gu
guest il y a 37 minutes
11'47''
be
betting il y a 37 minutes
13'0''
Wo
Workers il y a 22 minutes
13'21''
an
anonymous il y a 21 minutes
9'33''
gu
guest il y a 33 minutes
9'20''
an
anonymous il y a 2 heures
9'15''
mo
mortgage il y a 2 heures
7'16''
Tr
Trading il y a 2 heures
13'40''

Latest score list for Kakuro

sp
specialist solved puzzle No#dnev2;
3'39''
an
anonymous solved puzzle No#rp5rj;
3'56''
gu
guest solved puzzle No#dnx82;
11'33''
an
anonymous solved puzzle No#82925;
11'54''
ma
makeup solved puzzle No#dnx82;
18'28''
an
anonymous solved puzzle No#829ke;
13'53''
an
anonymous solved puzzle No#g4ne1;
16'5''
fr
freelance solved puzzle No#82925;
9'54''
gu
guest solved puzzle No#rp5rj;
11'36''
Em
Emma solved puzzle No#dnx82;
3'44''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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