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Mirror Akari(Expert) https://gridpuzzle.com/mirror-akari/0xxy1g

Latest score list for #0xxy1g

Ja
James a second ago
11'21''
pe
petrol 9 minutes ago
8'9''
an
anonymous 26 minutes ago
8'32''
se
semrush 13 minutes ago
16'25''
fr
freelance 29 minutes ago
6'49''
re
realtor 20 minutes ago
14'15''
re
recovery an hour ago
8'17''
sh
shopping an hour ago
3'44''
In
Internet 2 hours ago
11'27''
Ev
Evelyn an hour ago
8'21''

Latest score list for Mirror Akari

bu
business solved puzzle No#e6qk7;
7'24''
re
refinancing solved puzzle No#rk72y;
8'3''
La
Lawsuit solved puzzle No#78qy9;
17'31''
wo
workforce solved puzzle No#rk72y;
14'59''
gu
guest solved puzzle No#78qy9;
18'33''
sh
shopping solved puzzle No#wmed2;
8'45''
gu
guest solved puzzle No#68rg5;
18'40''
Lo
Loans solved puzzle No#r0jvy;
15'30''
se
sell cash solved puzzle No#rk72y;
11'7''
Pr
Prestashop solved puzzle No#6071n;
4'8''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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