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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/mykg2

Latest score list for #mykg2

an
anonymous a second ago
17'18''
gu
guest 11 minutes ago
13'21''
Pa
Paintless 39 minutes ago
15'55''
El
Electricity 49 minutes ago
6'51''
wo
workforce 20 minutes ago
18'8''
gu
guest 33 minutes ago
11'12''
se
settlements an hour ago
7'25''
ma
masters 58 minutes ago
9'5''
ma
makeup an hour ago
6'51''
So
Sophia an hour ago
7'47''

Latest score list for Mirror Akari

Ma
Mason solved puzzle No#nv7z9;
5'10''
gu
guest solved puzzle No#1d1qk;
18'14''
Ho
Hosting solved puzzle No#74z9j;
16'42''
Tr
Trading solved puzzle No#9z2xx;
13'59''
gu
guest solved puzzle No#gjgr1;
7'24''
yo
youtube solved puzzle No#0d4nw;
13'48''
be
beauty solved puzzle No#wk0jy;
16'20''
an
anonymous solved puzzle No#nv7z9;
4'59''
an
anonymous solved puzzle No#1d1qk;
10'56''
gu
guest solved puzzle No#74z9j;
6'20''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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