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Mirror Akari(Evil) https://gridpuzzle.com/mirror-akari/v0021d

Latest score list for #v0021d

gu
guest секунду назад
15'50''
fi
finance 9 минут назад
13'45''
Ur
Urgent 39 минут назад
15'53''
Wi
William 26 минут назад
10'44''
Ja
Jacob 44 минут назад
11'50''
We
Weight loss час назад
5'57''
Ol
Oliver 28 минут назад
15'20''
gu
guest 2 часов назад
10'21''
Ab
Abigail час назад
4'39''
Lo
Logan 2 часов назад
13'23''

Latest score list for Mirror Akari

my
myloancare solved puzzle No#9q09r;
15'20''
st
stock price solved puzzle No#mp242;
6'51''
sh
shopping solved puzzle No#p6qyr;
11'55''
ma
makeup solved puzzle No#9q09r;
11'39''
my
myloancare solved puzzle No#65rnx;
19'9''
ch
chocolate solved puzzle No#1pvp6;
15'56''
gu
guest solved puzzle No#9q09r;
11'56''
gu
guest solved puzzle No#xw91x;
15'29''
so
social solved puzzle No#4d8y8;
9'0''
te
technology solved puzzle No#j9414;
19'23''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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