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Anti-Knight Hyper Consecutive Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/4ny1p

Latest score list for #4ny1p

an
anonymous a second ago
17'32''
Ja
James 7 minutes ago
15'49''
gu
guest 38 minutes ago
18'27''
pe
petrol 36 minutes ago
13'46''
gu
guest 47 minutes ago
10'12''
Lo
Logan 32 minutes ago
19'27''
ph
photography an hour ago
12'2''
an
anonymous an hour ago
18'34''
No
Noah an hour ago
12'40''
Is
Isabella an hour ago
12'2''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

an
anonymous solved puzzle No#dpw50;
7'8''
La
Lawsuit solved puzzle No#q8nge;
14'9''
No
Noah solved puzzle No#8wny4;
5'43''
in
insurance solved puzzle No#vrw69;
12'54''
Tr
Treatment solved puzzle No#n1kwk;
12'36''
an
anonymous solved puzzle No#6m56q;
16'27''
No
Noah solved puzzle No#pw4zz;
5'45''
ph
phone solved puzzle No#4w8w4;
8'19''
sp
specialist solved puzzle No#q8nge;
15'43''
an
anonymous solved puzzle No#k8je2;
4'23''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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