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Anti-Knight Hyper Consecutive Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/1yxw6

Latest score list for #1yxw6

Is
Isabella a second ago
15'43''
ov
overtons 5 minutes ago
17'32''
gu
guest 26 minutes ago
18'0''
Mi
Mia 34 minutes ago
16'28''
Be
Benjamin an hour ago
10'48''
Fi
Fitness 27 minutes ago
16'34''
an
anonymous 39 minutes ago
18'46''
an
anonymous an hour ago
11'23''
fi
fishing 2 hours ago
18'8''
Am
Amelia an hour ago
17'43''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

be
betmgm solved puzzle No#mjvj2;
4'26''
gu
guest solved puzzle No#j8d69;
14'7''
re
recovery solved puzzle No#16j8k;
6'11''
gu
guest solved puzzle No#8wr95;
19'39''
an
anonymous solved puzzle No#pwj0r;
13'10''
li
lightroom solved puzzle No#8wr95;
14'13''
ph
phone solved puzzle No#vrp4d;
5'16''
fa
farmstand solved puzzle No#pwjpz;
13'20''
At
Attorney solved puzzle No#pwj0r;
16'16''
an
anonymous solved puzzle No#8wpj4;
18'13''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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