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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/oyrz6

Latest score list for #oyrz6

gu
guest před sekundou
11'28''
wa
warranty 15 minutami před
3'32''
sh
shopping 17 minutami před
12'0''
Re
Recovery 54 minutami před
11'49''
Be
Benjamin 55 minutami před
18'17''
an
anonymous 49 minutami před
18'55''
te
technology 53 minutami před
17'23''
gu
guest před hodinou
7'1''
in
intergration 37 minutami před
3'31''
Em
Emma 44 minutami před
16'45''

Latest score list for Anti-knight Hyper Rossini Sudoku

Tr
Trading solved puzzle No#lq6d2;
5'35''
Ur
Urgent solved puzzle No#37x9j;
3'42''
an
anonymous solved puzzle No#lpn8g;
10'46''
in
intergration solved puzzle No#lz9pv;
18'7''
Ho
Hosting solved puzzle No#lx9n8;
3'20''
pr
premium solved puzzle No#3wkzy;
17'15''
fi
fishing solved puzzle No#3jed9;
8'13''
an
anonymous solved puzzle No#3jg14;
18'56''
ov
overtons solved puzzle No#3jed9;
7'53''
ma
masters solved puzzle No#ov1gy;
9'54''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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