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27
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31
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23
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25
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9
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11
26
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23
9
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1
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8
9
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123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/01zr1

Latest score list for #01zr1

wo
workforce před sekundou
4'27''
pr
premium 10 minutami před
18'39''
an
anonymous 10 minutami před
19'38''
gu
guest 19 minutami před
14'24''
cr
crackstreams před hodinou
11'36''
an
anonymous před hodinou
6'9''
La
Lawyer před hodinou
16'56''
Ab
Abigail 39 minutami před
19'15''
re
recovery 40 minutami před
11'14''
my
myloancare před hodinou
15'24''

Latest score list for Kakuro

Ha
Hail car solved puzzle No#v8n8k;
17'13''
gu
guest solved puzzle No#96wjw;
12'38''
an
anonymous solved puzzle No#5w25w;
4'36''
Co
Conference solved puzzle No#y192n;
11'53''
Lo
Loans solved puzzle No#zgvgn;
13'13''
fa
family solved puzzle No#1yn2k;
19'27''
fr
freelance solved puzzle No#v8819;
7'19''
Sh
Shopify solved puzzle No#y192n;
7'8''
br
brother solved puzzle No#y192n;
11'4''
La
Lawyer solved puzzle No#gwqr4;
9'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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